Wednesday 4 February 2009

Dice Test

Today I am testing augmented reality on the dice which has 6 cybercodes on each side of it.

It seems more difficult for BuildAR to register the cybercodes on the dice as there are some similar cybercodes, also the camera isn't brilliant.


Sometimes when the environment isn't bright enough, it's difficult for the camera to read them.

The materials and colours of models can't still be programmed into BiuldAR, models would look much nicer with texture and colours.



The survey in the primary school where Mike's mum works is going on, it's a quick primary research about what cartoon characters age 8 to 10 children like, and what their favourite computer games are, in order to develop the interaction between children and the augmented reality game. The result should be gained after a week as the school needs to get permit from students' parents.

1 comment:

  1. You can add texture and colours to the BuildAR models - it should work fine if you put the texture files in the same directory as the BuildAR executable.

    Sometimes the modelling program stores the link to the textures using a relative file path which BuildAR cannot find.

    Look at the BuildAR tutorial page for help and send email to the address on the page if you need more help.

    Mark

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